Giancarlo Esposito in 'Far Cry 6.'Image via Ubisoft
By
Hannah Hunt
Published 58 minutes ago
Back in 2021, Hannah’s love of all things nerdy collided with her passion for writing — and she hasn’t stopped since. She covers pop culture news, writes reviews, and conducts interviews on just about every kind of media imaginable. If she’s not talking about something spooky, she’s talking about gaming, and her favorite moments in anything she’s read, watched, or played are always the scariest ones. For Hannah, nothing beats the thrill of discovering what’s lurking in the shadows or waiting around the corner for its chance to go bump in the night. Once described as “strictly for the sickos,” she considers it the highest of compliments.
Sign in to your Collider account Summary Generate a summary of this story follow Follow followed Followed Like Like Thread Log in Here is a fact-based summary of the story contents: Try something different: Show me the facts Explain it like I’m 5 Give me a lighthearted recapVideo game adaptations are having a moment, but the truth is that most still follow the same comfortable blueprint. They recreate gameplay loops, repeat fan-favorite lines, and hope the brand recognition will carry them across the finish line. What they rarely do is chase the kind of daring, tonally complex storytelling that fuels true prestige television. That is why the upcoming Far Cry series is already one of the most intriguing projects on the horizon. It is not simply adapting a beloved franchise. Under Noah Hawley (along with Rob Mac) it has the potential to become the kind of boundary-pushing anthology that video game adaptations have been waiting for.
Far Cry is one of Ubisoft’s longest-running series, but what sets it apart is not the open-world chaos, outposts, or wildlife encounters: it is the tone. Each entry tackles a different region and a different ideological pressure point. The result is a series of self-contained stories about extremism, collapse, cult power, local resistance, and the moral cost of liberation. Those ideas have always given Far Cry an identity beyond the usual shooter framework. At its best, Far Cry plays like a twisted travelogue narrated by the worst person you know. That tone is tailor-made for prestige television, and Hawley is one of the few creators who can translate that energy without sanding down its teeth.
Noah Hawley Thrives in Narratives About Strange People in Strange Systems
Hawley has already proven he could take an existing property and turn it into something unsettling and literary. Fargo transformed from a singular Coen Brothers film into a rotating anthology about crime, guilt, and the fragile myth of American decency. Legion took a Marvel character and turned his inner world into a kaleidoscope of trauma, identity, and unreliable narration. Alien: Earth demonstrated his talent for taking big sci-fi ideas and anchoring them in characters trying to survive systems much larger than themselves.
Hawley’s interests line up almost perfectly with what Far Cry has always done. He gravitates toward morally unstable characters who find themselves pulled into ideological systems too large to understand. He likes regional specificity. He likes stories where belief becomes the most dangerous weapon in the room. He thrives when the world feels slightly wrong, and Far Cry is nothing if not a catalog of places where everything feels slightly wrong. That overlap is what makes this adaptation so compelling. Hawley does not write stories that simply follow the beats of the source material, he builds entire worlds around themes, and Far Cry needs that. Its worlds have always been loud, chaotic, and full of contradictions. Hawley is one of the few creators who can amplify that into something captivating instead of overwhelming.
Related
'Alien: Earth' Review: Noah Hawley's FX Sci-Fi Horror Series Explores the Franchise's Darkest Corners and Expands Its Horizons
On television, no one can hear you scream.
Posts By Ross Bonaime Aug 5, 2025‘Far Cry’ Works Best as an Anthology and TV Gives It Room to Breathe
The smartest decision with this adaptation is the one that stays most faithful to the games. Far Cry works as an anthology. Each game follows a new protagonist, a new setting, and a new ideological crisis. Translating that structure to television means the series can chase new risks every season rather than trying to sustain one plot across multiple years. That freedom lets the show step away from formula and treat each season like a singular artistic experiment. One season might be grounded and political, while the next could be surreal and psychological. Another could lean into noir, western, or folk horror. Far Cry has tried all of that at one time or another. Hawley has too.
Prestige anthology storytelling is having a renewed moment. The anthology structure lets audiences feel like they are signing up for a new experience without losing the overarching identity of the show. Far Cry fits that model almost too well. Each region becomes a character of its own, and each story becomes a reflection of the fears and pressures shaping that region. With that structure, Far Cry could become one of the most flexible and inventive video game adaptations ever made.
The Themes Are Bigger Than the Games and Perfect for Television
The Seed family in 'Far Cry 5.'Image via Ubisoft
Far Cry has always played with big themes like corruption, cult power, and moral fallout, which makes it perfect for prestige television, especially with Hawley behind it. Continuing the anthology format from the games will allow the series to explore those ideas from fresh angles each season and lean into the strange, unsettling energy that defines the franchise.
Far Cry 3 explored the seductive thrill of violence, colonial tourism, and the fantasy of reinvention. Far Cry 4 dug into inherited power and the ways a civil war twists every claim of liberation. Far Cry 5 became a portrait of American extremism wrapped in small-town charm. Even Far Cry 6 introduced conversations about revolution fatigue, propaganda, and the cost of fighting authoritarianism. These games have always moved with more thematic weight than people realize, and prestige TV is the best place to unpack that weight. Television allows room for moral ambiguity. It gives side characters space to grow into unexpected emotional arcs. It lets the story linger on the consequences instead of sprinting between missions. The best Far Cry games always do that when they slow down and look past the explosions. Hawley’s style thrives on exactly that kind of breathing room.
This Could Be the Adaptation That Redefines the Space
Video game adaptations are evolving, as has been seen with recent overwhelming successes like Arcane, The Last of Us, and Fallout, but they are still learning how to move beyond simple translation. Far Cry now has the potential to push the boundary in a different direction. A prestige anthology that explores ideological conflict, regional specificity, and morally unstable characters could mark a new lane for adaptations. It would signal that video games are more than heroic journeys. They can be sociopolitical puzzles, they can be cautionary tales, and they can be messy, chaotic, surreal snapshots of human desperation all at the same time. Far Cry has always understood that. Television is where those ideas can finally take center stage.
With Hawley bringing his eye for strange characters and stranger systems, Far Cry stands out as one of the most promising game adaptations on the horizon. What comes next is the chance to let the series’ themes carry the story rather than the brand. If Hawley follows that path, Far Cry could emerge as a project that feels purposeful, confident, and finally true to what has always set it apart.
Far Cry 3
Like Powered byWe want to hear from you! Share your opinions in the thread below and remember to keep it respectful.
Be the first to post Images Attachment(s) Please respect our community guidelines. No links, inappropriate language, or spam.Your comment has not been saved
Send confirmation emailThis thread is open for discussion.
Be the first to post your thoughts.
- Terms
- Privacy
- Feedback
1 day ago
This 93% RT Prime Video Comedy Deserves To Be Your Next Thanksgiving Binge-Watch Based on One Episode
1 day ago
25 Years Ago, the "Fastest Show on TV" Did Something That Is Almost Impossible To Duplicate
1 day ago
Plankton's 10 Best Quotes in 'SpongeBob SquarePants', Ranked
1 day ago
8 Movies That Desperately Needed an Extra 10 Minutes
More from our brands
42 Greatest R-Rated Adult Anime Series of All Time
The 25 Best Shows on Crave to Watch Right Now
25 Best R-Rated TV Shows of All Time, Ranked
35 Best Co-Op Nintendo Switch Games, Ranked
Noah Hawley Officially Sets New Video Game Adaptation At FX Just Weeks After Alien: Earth Season 2 Renewal
8 Ubisoft Games That Run At 60 FPS On PS5
FX Orders Far Cry Series From Alien: Earth Creator Noah Hawley
What To Watch
July 20, 2025
The 72 Best Movies on Netflix Right Now
Trending Now
George Clooney’s Star-Studded WWII Movie Is Leaving This Free Streamer Very Soon
32 Years Later, the Greatest Quote in This Iconic Western Still Lives Rent-Free In Our Heads
The 20 Greatest Erotic Movies of All Time, Ranked