Technology

Rockstar co-founder Dan Houser left the studio because of how long GTA 5 and Red Dead Redemption 2 took to make: "I don't know if I had another one of those games in me"

2025-11-29 18:00
365 views
Rockstar co-founder Dan Houser left the studio because of how long GTA 5 and Red Dead Redemption 2 took to make: "I don't know if I had another one of those games in me"

Houser's now working on his own IP

  1. Games
  2. Action Games
  3. Grand Theft Auto
  4. Grand Theft Auto V
Rockstar co-founder Dan Houser left the studio because of how long GTA 5 and Red Dead Redemption 2 took to make: "I don't know if I had another one of those games in me" News By Anthony McGlynn published 29 November 2025

Houser's now working on his own IP

Comments (0) ()

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

GTA 5 (Image credit: Rockstar Games)

In 2020, Rockstar Games underwent a rather large shift when co-founder and longtime production executive Dan Houser left the company. Now focusing on his own work as opposed to huge sandboxes like Red Dead Redemption 2 and Grand Theft Auto 5, he's opened up on why exactly he decided to leave the studio he helped build.

"The scale of the last couple [GTA 5 and Red Dead Redemption 2] were beyond any imagining," he tells BBC Radio 4. "I worked with incredibly talented people so thinking that group, me piggybacking off their vast brains, could do something amazing - that's why I worked there."

You may like
  • Two bikers posing with a revolver and a motorbike in Grand Theft Auto 6 area Ambrosia Rockstar co-founder Dan Houser confirms GTA 6 is "not going to be a story I wrote," but "I think it's going to be exciting"; "I think the world's probably had enough GTA from me"
  • How to enter GTA 5 cheats Former Rockstar and GTA lead Dan Houser says gaming can "either go somewhere really interesting or somewhere that gets overly focused on making money"
  • Red Dead Redemption 2 screenshot showing the silhouette of a man with a cowboy hat on horseback, a glowing sun seen behind him Red Dead Redemption 2 "was the best thing" that Rockstar co-founder Dan Houser worked on, not GTA 5: "The best single realization of open-world storytelling thematic consistency"

Leading development on games the size of what Rockstar produces "swallows all of your time for many years at a time," he adds. "I don't know if I had another one of those games in me."

One need only look at the timescale for GTA 6 to understand his point. Now set to arrive 13 years after its predecessor, these are life-consuming, career-defining things to be a part of. GTA 5 took on another life with GTA Online, same with Red Dead Redemption 2, and if you're creative, that's a lot of time and energy to give to franchises with a lot of particular expectations when you could be exploring other avenues.

Given he's credited on almost every Rockstar game yet, Houser gave plenty of his life to the disparate teams there. These days, his focus has shifted to a new novel, A Better Paradise, coming early 2026, as part of Absurd Ventures, his studio for creating a franchise based on his own universe of characters.

The intent is for a multimedia approach, including animation, live-action, books, comics and, yes, a video game. It's taken GTA 6 over a decade and counting to reach us - let's see how long Houser can ship something otherwise.

Sign up to the GamesRadar+ NewsletterContact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsorsBy submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

GTA 6 developer Rockstar is "a machine" in "an industry rife with work exploitation, unfair practice, and unreasonable working conditions," protesters say after recent firings

TOPICS Rockstar Games CATEGORIES PC Gaming PS5 Xbox Series X Platforms PlayStation Xbox Anthony McGlynnAnthony McGlynnSocial Links NavigationContributing Writer

Anthony is an Irish entertainment and games journalist, now based in Glasgow. He previously served as Senior Anime Writer at Dexerto and News Editor at The Digital Fix, on top of providing work for Variety, IGN, Den of Geek, PC Gamer, and many more. Besides Studio Ghibli, horror movies, and The Muppets, he enjoys action-RPGs, heavy metal, and pro-wrestling. He interviewed Animal once, not that he won’t stop going on about it or anything.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.

Logout Read more Two bikers posing with a revolver and a motorbike in Grand Theft Auto 6 area Ambrosia Rockstar co-founder Dan Houser confirms GTA 6 is "not going to be a story I wrote," but "I think it's going to be exciting"; "I think the world's probably had enough GTA from me"    How to enter GTA 5 cheats Former Rockstar and GTA lead Dan Houser says gaming can "either go somewhere really interesting or somewhere that gets overly focused on making money"    Red Dead Redemption 2 screenshot showing the silhouette of a man with a cowboy hat on horseback, a glowing sun seen behind him Red Dead Redemption 2 "was the best thing" that Rockstar co-founder Dan Houser worked on, not GTA 5: "The best single realization of open-world storytelling thematic consistency"    Red Dead Redemption 2 screenshot showing the silhouette of a man with a cowboy hat on horseback, a glowing sun seen behind him Creating Red Dead Redemption 2 was "not that fun," Rockstar co-founder Dan Houser says, as it wasn't "coming together" and was "over budget so much I didn’t want to think about it"    A screenshot from GTA 3 - The Definitive Edition shows a male character sat in a car. Rockstar co-founder Dan Houser says "no one" was excited for GTA 3 outside of the studio, but the devs believed there was "something really magical" about it    Red Dead Redemption 2 Rockstar co-founder Dan Houser is making a game set in the same world as his new novel about devs who create a "self-loathing" AI, and is "dabbling" with using real AI in its development    Latest in Grand Theft Auto GTA 6 Anticipation for GTA 6 isn't enough to overshadow Rockstar Games' alleged union-busting scandal as a Scottish councillor calls for political action    GTA 6 GTA 6 fans grab their spare pitchforks and torches as AI "leak" gets out of hand, turning 8 million views into an angry mob: "I wouldn't have thought it would go this far"    How to enter GTA 5 cheats Rockstar topples $100,000 GTA 5 server "for no reason" according to creator who also denies any copyright infringement: "We have NOTHING TO DO with Harry Potter"    GTA 3 Rockstar co-founder Dan Houser says GTA is so successful because of its "sense of freedom," and because it "smashed together" shooting, driving, and simulation genres in a way games hadn't done before    The Witcher 3 The Witcher 3 star Doug Cockle says "I really don't care" about GTA 6, regardless of whether Rockstar's long-awaited game beats CDPR's opus on award count or not    A screenshot from GTA 3 - The Definitive Edition shows a male character sat in a car. Rockstar co-founder Dan Houser says "no one" was excited for GTA 3 outside of the studio, but the devs believed there was "something really magical" about it    Latest in News Sciel, Marielle, Gustave, Lune, and Monoco approach the Paintress in the Clair Obscur: Expedition 33 key art, cropped for our thumbnail "After Baldur's Gate 3, I didn't think we'd be in this position": The team behind Clair Obscur: Expedition 33 can't quite believe they've matched Larian's award wins    Frank West fighting a zombie with a teddy bear in Dead Rising Deluxe Remaster After almost 10 years, a Dead Rising sequel is reportedly happening with Capcom bringing back time limits and trapping Frank West in a zombie-infested Hollywood    Monoco readies for battle in Clair Obscur: Expedition 33 Clair Obscur: Expedition 33 director doesn't think sales and awards success should change the studio: "What we want to do is exactly what we wanted to do when we started"    Hollow Knight Silksong Silksong devs say it's "unfortunate" their release date caused so many panicked indie delays: "We didn't even know the date until basically a week or two before"    Hand holding Super Pocket Capcom Edition. Cyber Monday retro deals 2025, with all the savings now live    Cynthia Erivo as Elphaba and Ariana Grande as Glinda in Wicked: For Good Wicked: For Good director kept the final shot secret from studio executives so it couldn't be spoiled    GAME REVIEWSMOVIE REVIEWSTV REVIEWS